So what does this mean? Is the music only good to lighten things up? Nope. I sometimes listen to some of the songs to psyche me up when I’m writing or doing anything dull, and feeling like Geralt on one of his adventures on a hot summer day is one of the best experiences ever. Some versions of the game come with The Witcher 3’s official soundtrack and luckily for me, I got the opportunity to own a soundtrack for myself. I like the authentic dark fantasy feel in most of the songs and hearing them as they supplement the already impressive game with violins and that bass line (man, that bass line!) is quite the experience. Speaking of a cinematic experience- the music! The music in Witcher 3 is quite possibly one of the best soundtracks ever for an RPG game.
Give your players the opportunity to traverse a world as beautiful as it is cinematic and boom, you’ve got a wonderful RPG on your hands. Sure they can look beautiful, but they have to play and feel wonderfully too. The Witcher 3 is the epitome of western RPG and should serve as an example for future games. It’s as though they really are things which could exist in our world and to make your monsters feel alive and breathing is quite the achievement and treat for us RPG gamers. The scariest part about the monsters is that, while they look real, they also feel real. Man, this is the first time I have ever felt fear in hunting down beasts and demons and witches of the night in a game. I like the realism in the characters, from the battle-weary Geralt to his beautiful lovers (and there are many, trust me) and especially the monsters. The character designs are as beautiful as they ever were too, if not improved upon these past couple of years. However, having the game on the medium settings still made it look better than majority of the games released right now- and that’s saying something. Honestly speaking, to view the Witcher in all of its glory requires quite the powerful rig and to be able to enjoy The Witcher 3 the way it was meant to be played on Ultra is something that I can only hope for myself. And what sets The Witcher 3 apart is the inability of the player to sometimes differentiate between a cutscene and the actual gameplay. What I particularly enjoyed, is the way the cutscenes interject with crucial moments of the game making it a wonderful cinematic experience. The cutscenes in particular are a sight to behold, and watching Geralt and company traverse the world CD Projekt Red made a reality for us, is a treat for any RPG fan, whether or not this is their first Witcher game or their last. The buildings and their European-esque designs are worth a mention too, for they represent a portion of the depth with which the developers took the time to research and study various designs to make the game look and feel as realistic as possible.Ī lot of the game’s content is very well animated. From the well-choreographed fighting style of Geralt, to the impressive landscapes, to the horrid and grotesque monsters, everything is designed with what I can only describe as a Master’s touch. The Witcher 3 is a graphically impressive game, and everything looks wonderful. Though they are all great in their own right. The Witcher 3: Wild Hunt is the third and final game in the story of the titular character, Geralt of Rivia, and features a vast open world with a meaty lore and side-quests galore! Poor rhyming aside, while the game itself is the culmination of years of development and hype, worth noting is its unsurprising depth and improvement compared to the previous entries in the series. Sex, monsters and an epic world to go with it, what more could you want? The Witcher 3: Wild Hunt is one wild ride.